EClark1894 opened this issue on Jun 08, 2020 ยท 102 posts
DCArt posted Thu, 11 June 2020 at 12:54 PM
CHK2033 posted at 1:50PM Thu, 11 June 2020 - #4391518
(makes you wonder why didnt they just model it themselves)
Modeling is, at best, 25% of the time involved to create a product. The rest of the work, especially rigging and creating compatible body morphs that follow the target character's morphs, is far more labor intensive. Refitting older clothing to a newer model and making it "commercial quality" is a lot more involved than taking something into the fitting room and generating the fit and morphs automatically.