VedaDalsette opened this issue on Jun 14, 2020 ยท 23 posts
EldritchCellar posted Mon, 15 June 2020 at 4:15 PM
I know that. But what relevance might it have to figure creation? As in might we be able to create figures that circumvent or eliminate Poser's welding weirdness with groups someday. My understanding is that Poser is the only app that does this. Import the Poser created obj into a scene. Is it broken into parts at the groups? That will tell you what is really happening. Or import the 2 versions (original and poser saved) into a modeler or UVMapper, does the Poser saved version have more vertices?
W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD
Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5
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