VedaDalsette opened this issue on Jun 14, 2020 ยท 23 posts
EldritchCellar posted Tue, 16 June 2020 at 5:32 AM
"My CR2 file creation is far simpler than that of Vedadalsette's 'Paul' Figure. Mine is an inanimate obj prop converted to a figure. It is a chassis for a large heavy goods vehicle."
If it doesn't bend and the body part groups don't span a continuous section of mesh (as say an arm would; lShoulder, lForearm, etc) then the obj isn't unwelded. So yes your vertices counts will be the same. As I pointed out here...
"If you are creating a cr2 that doesn't include bends then either option is probably viable. Machines, vehicles, contraptions and such that have bends set to off."
Yes. If you let poser save out the obj rather than point to the original the obj will be saved to either the characters folder with the cr2 you created or, in the case of prop creation the obj will be embedded within the .pp2. There's an additional option now. Reference original obj. It's why this discussion is happening.
The error with the collect inventory script may be a bug. The script is a very old one and probably doesn't account for Poser's new option for saving. I wouldn't count on that script for that purpose. I'm just guessing here.
Manually welding/unwelding changes the winding order and vertices count of the figure. Not really an issue unless you have morphs created for that figure. Then it's a serious issue. Wrong number of vertices error or exploding morphs are the result.
If there's bending set to on (1) in the cr2 the mesh as obj is welded in cr2 state within the scene. Even though the obj in geometries the cr2 references may be welded or unwelded as a static obj in geometries. Welding occurs when the cr2 is loaded. It's how poser works (weird). For things without bends in the cr2, a machine with ball joints for example, this is moot.
Load one of the Poser human figures into a scene, go to a body part properties and uncheck the Bend checkbox... you'll see where the weld is turned off and the mesh is split at the 2 group borders when you attempt to pose that body part.
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