Forum: Community Center


Subject: Poser as a continuing investment for content creation

Inception8 opened this issue on Mar 02, 2020 ยท 25 posts


PandaB5 posted Fri, 19 June 2020 at 3:08 AM

Dawn and Dusk were created to work in Poser and Daz - it was an attempt to keep the community together - they didn't really take off as was envisaged.

Poser figures that are weight-mapped in Poser do not work in Daz Studio.

Daz Studio figures that are weight-mapped in Daz Studio do not work in Poser.

Poser and Daz do not read objects the same way - so a lot of static props that will work in one, will not work in the other - they will distort. It happens that people buy props thinking it will work in the "other" and then wanting a refund because it does not.

Because a lot of your textures / materials are procedural and not external - it's not a simple matter to convert from the one to the other. It takes weeks.

Historically, Daz has read Poser files and they've kept some compatibility there because people used to only have "Poser" content. This allows Daz Studio users to buy Poser content if it's setup in a certain way and use it, but Poser has never been able to read Daz Studio files natively.

No, the best Renderosity vendors are not turning up at Daz. There's always been a migration from Renderosity to Daz - but the quality and content of what's available has always been equally good at Renderosity and in some cases better. What Renderosity does is allow more quirky content, new vendors and gives everyone an equal opportunity to try their luck. That's unique and that's something Daz does not do - Daz won't accept a product if they feel it's not going to sell a lot.

There's a market for Poser and Poser content. There's a market for Daz Studio and Daz Studio content. This is not the same market - it's two different markets. Renderosity supports both, and then also Vue, 2D, photoshop etc. Variety is nice.




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