VirtualWorldDynamics opened this issue on Jun 12, 2020 ยท 25 posts
kwan posted Sun, 21 June 2020 at 11:08 PM
Wow, Akuei2 how in the world did you get that volumetric effect into DAZ Studio? By the way the full body dynamics is a really nice feature in VWD, but I would still like to find some good examples of what is possible with it. I can see how a mesh in the form of a mound (like a breast or a glute) could easily be done with it. But I am curious about something tubular, like thighs or a tail, long bunny ears or even a male's unmentionables. I think it is possible with VWD but the question is how to set it up.