Lobo3433 opened this issue on Jun 10, 2020 ยท 36 posts
CHK2033 posted Sat, 27 June 2020 at 12:06 PM
Topogun or 3D coat (manual) .
Zbrush or 3D coat...maybe, for auto (cause a auto default unwrap with no settings changed zbrush retains more details but 3D coat puts out a "lower poly" game ready mesh on a default auto unwrap which is easier to work on or tweak inside of your favorite modeling suite. With you setting things up in 3D coat before the auto unwrap..3D coat all day.
Blender retopo if I wanted to go 100% free using a sculpt out from zbrush core (well not free but it came for free with a backup little tablet I purchased for traveling)
Or just Blender and the paid plugin mentioned.
Zbrush Core Mini is not for anyone trying to create anything for usage in the programs we use. Or any programs where you need the obj.
More geared towards the person who wants to see more or less how digital sculpting (just sculpting..without all the brush choices ) is inside of Zbrush without paying for the full or core versions.
I guess like sculptris , but at least you could export the obj in sculptris if need be.
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HP Zbook 17 G6, intel Xeon 64 GB of ram 1 TB SSD, Quadro RTX 5000
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