Forum: Poser - OFFICIAL


Subject: Transparency problem on a type of material .... (?)

RAGraphicDesign opened this issue on Jul 05, 2020 ยท 36 posts


SamTherapy posted Mon, 06 July 2020 at 11:18 AM

Try this:

Unplug the texture map from Diffuse_Color and Specular_Color. But don't delete the map.

Create a Blender node, and plug it into Diffuse_Color.

Attach the texture map to Input 1 of the Blender. Make sure the colour of Input 1 is white.

Set Input 2 to black.

Attach the transparency map to Blending and make sure the value is 1. Make sure it's still attached to Transparency as well.

It's a good idea to remove texture maps from Specular_Color, anyhow; they usually don't do much good and often make things look worse.

Coppula eam se non posit acceptera jocularum.

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