arrowhead42 opened this issue on Jul 23, 2020 ยท 34 posts
EldritchCellar posted Sat, 25 July 2020 at 6:17 PM
...when morphing you just want to push/pull vertices to create shapes. No cuts. No adding or subtracting of vertices*. No mirroring that cuts the model in half for the mirror.
*there's a recent exception with subdivision level morphs, but it's probably not relevant to discuss.
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