Boni opened this issue on Jul 23, 2020 ยท 134 posts
LuxXeon posted Thu, 30 July 2020 at 4:20 PM
Lobo3433 posted at 4:19PM Thu, 30 July 2020 - #4395587
Boni I found this a bit ago it might help with sculpting the type of look you may want with in Blender plus has a link to a set of free Sculpting Brushes
Sculpting Stone for Beginners in Blender 2.8 [ + FREE BRUSH SET]
Yeah, that's probably a good way to do it. My only suggestion is to make a duplicate copy of whatever object you are going to sculpt on because the Dynotopo will destroy the UV's and quad surface of the mesh. Then you can use the original geometry as a low poly topology to bake the details of the sculpted version into a normal map.
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