arrowhead42 opened this issue on Jul 23, 2020 ยท 34 posts
NikKelly posted Sun, 02 August 2020 at 8:40 AM
Thanks for the wondrous advice !!
FWIW, Does John Hoagland's 'GeomStripper' c/o Vanishing Point etc suffice for ripping morphing props' PP2 ==>PP2+OBJ ?? I've used it several times recently to salvage bloated DSF ports' base mesh...
Regarding Poser scales: I wrangle a lot of FBX imports, with mixed success. Tree issues aside, import scaling may require a lot of iteration. I've met models needing ~0.5% to ~5000% of original, plus some for which I've yet to find a workable scale. It's really really annoying that there's no import option to scale to % of figure size, per OBJ import. It's also very annoying when FBX tree & rigging breaks, yet again, yet again, and you get 5~~50 'free flying' parts that you must use so-slow Hierarchy window to re-parent to place holder or delete. Yes, I've posted appropriate queries on relevant forums, but there seems no documentation on which FBX versions Poser fully supports....
My 'rule of thumb' is any FBX v6 tree/rig is probably okay. If 7.1, perhaps. If current 7.4, 'TSB,NFC'. YMMV. Solution, of course, of course, is for me to learn to totally rig/re-rig my zoo of imported freebies.....