IMP3D opened this issue on Jun 28, 2020 ยท 68 posts
WDBeaver posted Thu, 06 August 2020 at 9:51 AM
I'd second sets, Ian. My personal preference is in the fashion that Davo at Rotica uses; a set scale with basic architectural forms you can assemble, with objects to fill in the space. Wild walls and ceilings for ease of camera movement and lighting. A few poses that load the scene as it was designed, but having the ability to kitbash to produce unique sets to work with. Many years ago, Little Dragon whipped up a dynamic mattress for me that fits the bed frame of Davo's SFCC, and it has gone in every scene I've built with that. That's something I've been surprised hasn't become common; dynamic cushions in furniture that you run a basic 30 frame simulation with, and you have your characters placed in a chair where soft surfaces deform without any morphs. You could get the same effect with softbody physics. Put a sufficient positive pressure in a properly designed object, and you get impact pillows that could be attached to the interior corridors of a set for safety. Or cushions that don't use the cloth room, but the Bullet engine.
What Poser needs is a sponsored course and some master classes. Daz and Iclone have snatched the net ad space while SM was just letting it slide. The days of 'one big family' are long gone, and Poser needs to start playing to its strengths. A lot of knowledge has been allowed to fade of has been lost in one way or another. If a double handful of folks vanish, then a lot of Poser geekdom simply vanishes, and it becomes just as opaque as a lot of programs, with nowhere near the appeal.