Forum: Virtual World Dynamics


Subject: Droopy collars and flaps

Rockadude opened this issue on Aug 05, 2020 ยท 12 posts


VirtualWorldDynamics posted Thu, 06 August 2020 at 5:02 PM

Hello Rockadude,

If a part of the cloth dropp during the sims, it is because this part of the cloth is not tied to the other parts. If you only use the stiffening by extension, you can modify the stiffness of the cloth. This stiffness will be defined along the structure of the mesh. If you want to tie a part of the cloth to another part, you have to use the stiffening by neighborhood. Just select the vertices you want to tie and apply a stiffening by neighborhood.

I never tried to simulate an outfit like this one but the result should work. Did you do your tests using the assistants?

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