Forum: Blender


Subject: Making pointy edges with subdivsion?

HMorton opened this issue on Aug 07, 2020 ยท 11 posts


Lobo3433 posted Sat, 08 August 2020 at 9:52 AM Forum Moderator

Another way if you do not want to add more loop cuts is to mark a seem sharp especially useful in conjunction with Bevel modifier select the edges you want to keep sharp right click and you will see the mark sharp down towards the bottom of the menu it should retain a sharp edge after you add a subsurf or bevel

Screenshot_1.jpg

Lobo3433

Blender Maya & 3D Forum Moderator 

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