HMorton opened this issue on Aug 07, 2020 ยท 11 posts
HMorton posted Sat, 08 August 2020 at 8:28 PM
Oh one last thing Luxeon, promise! hehe. In your example where you create a point from the subdivded cube by creasing 3 edges, why did you create a new edge instead of using the third edge that was already connected to that vertex? Why bother adding new geometry to the box when there is already 3 edges connected to that vertex? I'm sorry if I'm being a pain here. I'm just trying to grasp that. I used Blender years ago back when it was still in 2.7x days. Then I switched over to Maya for a while and got used to that. Then I came back to Blender recently and I'm all messed up with the workflow now. It's so strange to me now and I just can't work like I did with Maya. I even played around with 3dsmax for a while which I enjoyed a lot but upgrading became way too expensive. Thank you again for the help. Also thank you to all the blender users here! This is a really great and personal forum compared to other Blender forums!