Forum: Poser - OFFICIAL


Subject: GeForce GTX 1660 - Yes or No?

tastiger opened this issue on Jul 12, 2020 ยท 16 posts


ypvs posted Mon, 10 August 2020 at 4:22 AM

philadam posted at 10:19AM Mon, 10 August 2020 - #4394596

FYI: Did some tests and apparently the scene I was trying to render in SF took up to much GPU memory. Even though the scene is only 200 MB I would keep getting a "Out of device or host mapped memory". Error would flash by so fast I didn't see it. Sadly no errors in poser log files or system error logs to indicate there was a problem. So after a little research this appears to be a GPU error. So I guess 6 GB of video memory isn't large enough for a GPU render of my scene.

One workaround is to reduce any 4k textures used down to 2k. I've done this with several building props including the Chroft Apartment and Parkside collections from DAZ. I back up the original folder and resize all the textures to 50%. Only you can decide which textures you can sacrifice the quality.

Poser 11 , 180Gb in 8 Runtimes, PaintShop Pro 9
Windows 7 64 bit, Avast AV, Comodo Firewall
Intel Q9550 Quad Core cpu,  16Gb RAM, 250Gb + 250Gb +160Gb HD, GeForce GTX 1060