Forum: Poser - OFFICIAL


Subject: Preview doesn't look like render

randym77 opened this issue on Aug 09, 2020 ยท 9 posts


RedPhantom posted Mon, 10 August 2020 at 7:50 AM Online Now! Site Admin

randym77 posted at 7:40AM Mon, 10 August 2020 - #4396490

It's a M4 character I've been using for several months now, that's what I meant.

Thank you, it appears the problem is that "visible in camera" was unchecked for some reason. Not sure how that happened. And I would have thought it would show in preview if that was unchecked, but apparently not.

I don't think "visible in raytracing" has to be checked, but "visible in camera" does.

Visible in camera is to hide it in renders but not in the preview. It's good for helping with scene set up. You may need the hip visible to help you pose or for cloth collisions, but don't want to have it in the actual render, so if you use visible in camera rather than visible, the hip is still there when you need it, but not when you don't without having to worry about hiding it right before render. I have it as part of my startup scene for the ground plane. I rarely want it in a render, but I use it for making sure things on the floor are there, and it's not like I can get rid of the thing. I'm always hiding and showing everything in a scene so the ground shows up all the time if I just uncheck visible. But hiding it from the camera isn't affectred by that.

As far as visible in raytracing, if you are doing a firefly render and usuing raytraced shadows, I belive you need it checked for that.


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