Boni opened this issue on Jul 23, 2020 ยท 134 posts
LuxXeon posted Tue, 11 August 2020 at 12:13 AM
Boni posted at 12:03AM Tue, 11 August 2020 - #4396574
I don't want to make it too difficult but would I need to add some ground built up around the steps since I wouldn't be able to build it in Poser. Is this unrealistic of me?
Hi, Boni. Well, the best thing to do is take it one step at a time. If this project is intended for a product, then don't forget that you can also release addons for it later down the road if you wanted. You can release a basic set first, then create more detail and addons down the road that people can purchase if they want to expand this set with far more details. This would give you the ability to have a "modular" product more or less. It will also allow customers to load the base product easier, keep polygon count manageable for those users with concerns over such things, and give you the satisfaction of having completed a product. On the other hand, if you're in no hurry, you can do all sorts of things to expand on this. It's just a matter of how much time you want to spend before you call it a finished product.
All things considered, at this point, once you add the support loops, unwrap the current objects, and then add subdivsion to them you should have something that looks similar to this:
This is basically a quick mockup of what you've indicated you were going for so far. I haven't seen your steps or ground completed yet, so they may be different. Once you have something like this, you can go a long way by adding materials, using proper PBR textures on each model. PBR textures can make these models look very unique and different than they look here, and can provide a lot of detail without doing much more. Of course, you can go all out with sculpting and baking, scattering rocks, adding blades of grass, dirt, all sorts of things. But like I said, this is a project you can add to with expansion packs or something too. So once you get to the point where your models are all unwrapped, support loops are added, and it looks good subdivided, then you have to think about the next step because there's a lot of options.
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