Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical


Subject: Blender Rig not working properly in Poser 11, please help

Necromuncher opened this issue on Aug 12, 2020 ยท 10 posts


Necromuncher posted Thu, 13 August 2020 at 12:37 PM

thanks for the quick reply!

though I'm not entirely sure if I understand correctly. So it appears to be a problem with the hirarchy, but I didn't intentionally parent the bones to two other bones. I only extruded a jaw-bone from the head-bone by pressing E. Here are screenshots of the hirarchy inside poser and the bone arrangement inside blender. the weird thing is, that the mesh only breaks appart when i set the skinning method to poser unimesh, on "simple bones single skin - interoperable" it works fine...

problem mesh 2.png

the "bend" option in the properties is checked on all bones. the eyes are seperate spheres and only parented to the head, they're not part of the rig.