Forum: Blender


Subject: small amphitheater

Boni opened this issue on Jul 23, 2020 ยท 134 posts


HMorton posted Thu, 13 August 2020 at 10:40 PM

LuxXeon posted at 10:35PM Thu, 13 August 2020 - #4396750

Boni, just to give an idea of what can be done using only texture maps, I've quickly thrown together an example video. This is obviously not the kind of stone texture you had in mind, but I think it shows that with PBR texturing, even low poly models can be made to appear relatively detailed. I didn' t do any sculpting or baking for this, just used a tileable PBR texture map set with diffuse, roughness, normal map, and displacement. Something like this might be one optional way to go.

Was that rendered in cycles? That looks interesting. Like temple ruins or something that was just dug up and discovered by archeologists.