starlingblue opened this issue on Aug 24, 2020 ยท 5 posts
starlingblue posted Mon, 24 August 2020 at 8:39 AM
Thanks, this is good to know and the hair I made is pretty bad in this regards, but works never the less.
The problem I experience also occurs with the simple ball and hires cloth disk form the "primitves" folder in the props in the Poser factory runtime.
The cloth wraps around the ball in a low-res diamond shape, not in a ball shape, even if "use animated mesh" ist selected. I expeted that it would use the vertoces aor polygons for collision, not the low-res convex hull shape.
The hair I made doesnt work with the cloth simulation because of the way I made it, the polygons are not connected
I would like to animate it with Bullet Physics becuse it behaves and looks very nice there, just the collision doesnt work right...