Boni opened this issue on Jul 23, 2020 ยท 134 posts
LuxXeon posted Wed, 26 August 2020 at 1:15 PM
Boni posted at 12:55PM Wed, 26 August 2020 - #4397749
I will most likely need to use geometry grass for the model as Poser hasn't updated cycles displacement abilities to 2.8 levels. I have a plant generator I might use, but I'd rather do as much inside of Blender and Poser as possible.
You really wouldn't need advanced techniques for grass displacement. It's really just a noise pattern displacing a grass color texture. Any kind of simple displacement would work for that, but I agree that using some geometry grass in certain places will look great.
I'll be honest in saying that I really don't like the way the IvyGen addon in Blender works. There are tutorials on Youtube for using it, but I just never cared for the results. You may have better luck with it. Personally, I've always used the Ivy Generator by Thomas Luft. It's only a 32-bit software, but still the results were alway reliable and much more realistic to me than anything the IvyGen addon produced.
I don't know if you've ever used it before, but this is the industry standard Ivy Generator, and pretty much what all other Ivy Generators are based on anyway, even Blender's IvyGen. http://ivy-generator.com/
You just import your objects as OBj into the software, pick a spot to begin growth of the ivy, and it does the rest. Then you can export the results to whatever software you use.
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