Forum: DAZ|Studio


Subject: Grass Through the Arm, How to Eliminate This?

Crispycraft opened this issue on Aug 29, 2020 ยท 11 posts


Crispycraft posted Wed, 02 September 2020 at 5:10 AM

Razor42 posted at 4:03AM Wed, 02 September 2020 - #4398290

The next method relies on replacing the instances with actual geometry and using one of the above described methods such as Dformers or mesh grabbers to push and pull the actual geometry so collision with your figure is minimised. Hope this helps :)

I do use Mesh Grabber to move things around, and it's really nice to use, but to make the grass appear I have to select "INVIDIA Iray", and this slows DAZ to a crawl, making it somewhat impossible to use the mesh grabber to manipulate any geometry. With that being said, I agree that rendering twice, and using an editor to combine the two will be the easiest way to get rid of the grass.