Forum: Poser - OFFICIAL


Subject: Question about Bump and Displacement

infinity10 opened this issue on Sep 05, 2020 ยท 19 posts


infinity10 posted Sun, 06 September 2020 at 8:45 AM

Thank you, All. Very helpful. I kind of guessed the various render node systems interprete Black, Grey at 50% between White and Black, and White, are different, not to mention the 16-bit and 32 bit items (was there also floating point and non-floting point images oh my goodness). Anyway, with these things in mind, I'll work the values appropriate for the various shader trees.

Eternal Hobbyist