starlingblue opened this issue on Sep 04, 2020 ยท 15 posts
starlingblue posted Sun, 06 September 2020 at 4:34 PM
here you can see the dynamic hair and what I try to achieve at the monent:
I want this Art Nouveau style look, where the figure has a very soft skin tone but with quite elaborate nearly realsitic shading, and strong dark outlines.
A few minutes with several toon shaders inside the material from the image in the first post got me this, so I thought, great, this will work well, just need to improve it a little bit- Many hours later, it still looks like this and I cant improve it, that is, I cant get better or stronger outlines.
For instance when I choose "Improved outline", the head gets black., When I increase the outline width, I get more grey shadows and cant make the contrast the way I want it.
When I switch render mode, it works with "improved2 line but the line of the dress disappears. And so on.
Sigh.
Same with the hair - first experiment got me basically the same result as above. Then I spent weeks trying to improve it slightly, like make one strand go away that comes out of the head at the wrong place Just, each time I import a new hair without the strand, the simulation breaks.
No idea why.
So, sorry if I come across a little bit frustrated, but I spent to much time with things that dont work for very unclear reasons.