Forum: Poser - OFFICIAL


Subject: Strange Morph behavior

arrowhead42 opened this issue on Sep 11, 2020 ยท 16 posts


EldritchCellar posted Fri, 11 September 2020 at 3:22 PM

Sounds like you forgot to scale back to default before exporting your morph target. Import just the morph target obj into a scene and translate it into a position to compare with the prop. It's probably much larger.

Do you want me to show you how to set up your wings so they open and close without using a morph but rather using rotation dials and the joint editor, linked to a single dial? The problem with using a morph to create rotations is that morphs only move in a linear direction. No arcs. It's very easy to set up.



W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD

Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5


My Freestuff and Gallery at ShareCG