VirtualWorldDynamics opened this issue on Jun 10, 2020 ยท 53 posts
VirtualWorldDynamics posted Wed, 16 September 2020 at 3:47 PM
Thank you for your posts.
It is very difficult to find a way to generate the same behaviour on all the hair sold at Renderosity or Daz3D.
If you want to give more volume to a hair, you can use the "Force fields" to modify the hair. You have to rename the hair and replace the "_VWD" text to anything else "_NEW" for example. Then you can restart a new simulation. I often use this method.
My current wish is to be as close as possible to real behaviours. It is for this reason I start to create clothes and hair. If you want to do very complex simulations, I think this will be the only solution. You can help me in this task. I work on a cloth generator and a hair generator which will help me to create my reference assets. I will send some first products for free to help me to define the best meshing sizes.
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