Forum: Blender


Subject: Third party add-ons, what are you using??

wolf359 opened this issue on Oct 02, 2020 ยท 26 posts


SilentWinter posted Sun, 04 October 2020 at 7:37 PM

Paid: I use Mask Tools and Extreme PBR 2.0 (both from Blender Market) - makes texturing within Blender easy (though these days I use Substance Painter more often for final texturing of models taken into Daz).

Free: I use UV-Squares (haven't tried it with 2.9 yet but it works in 2.8) and TexTools - both really help with uv-mapping. And, of course, I activate a bunch of addons that come with Blender like extra meshes.

I'm interested in HardOps but curious if it relies on booleans and results in either many n-Gons or messy topology?



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