infinity10 opened this issue on Sep 05, 2020 ยท 19 posts
RAMWorks posted Fri, 16 October 2020 at 2:51 PM
EldritchCellar posted at 12:49PM Fri, 16 October 2020 - #4398760
Nah. La Femme pro loads with a seperate superfly and firefly root. You'll have to school Blackhearted or Deecey on the error of their Poser ways hborre. I didn't bother "cleaning up" for that image because...
I have custom scatter/blinn shaders that I made for La Femme, sort of going back and deconstructing the procedural bump scatter/blinn that BB created and which EZSkin was based on. I render IDL Firefly, 2 environment spheres, inner for reflections outer for hdri light. I also have custom textures, morphs, and dependencies I've created for LF pro. You should try the figure out sometime...
The displacement detailing effects you see on her lips, they're subtle, above, aren't from maps. It's a SubD morph created in Zbrush. Hence why the grooves and such show at an angle... something that isn't possible with bump.
Any way you could share these settings so I can study them. I'm still hitting walls with getting my character wrapped up and skin is something I'm picky about but I just don't know enough about the Material room to say I know enough yet. Also looks like you created a lip mask, I'm trying to create one for lips and eyeliner for L'Homme so that would be greatly appreciated.
Thanks!
---Wolff On The Prowl---