Forum: DAZ|Studio


Subject: Custom morph has X-translation baked in...

takezo3001 opened this issue on Oct 21, 2020 · 5 posts


Heatherlly posted Thu, 22 October 2020 at 12:13 AM

This should be easy to fix. Try the following steps:

– Remove Y and X trans from morph

– Export to Hexagon via bridge

– Zero figure in Daz

– Import (morphed) figure back into Daz

– Save as new morph

You should be able to overwrite the old morph this way. If not, there are a couple of workarounds – just let us know.

PS – I've had trouble getting help from the Daz forums, too. Glad you decided to post over here! :)