Poove opened this issue on Oct 18, 2020 ยท 9 posts
Poove posted Sat, 24 October 2020 at 6:10 PM
Hi, Getting back to you. My prcedure as follows-1. Take down to lowest sub division level 2. In UV Map menu click on chosen UV Map Size. Bryce uses 512 3. Click on PUV Tiles or GUVTiles 4.Take up to full sub division level 5. In Texture Map menu click on New Texture 6.CFlick New from polypaint, click Clone texture 7.In Texture Menu flip vertically, click export Export as photoshop file 8. Export OBj
This works as you can see but the map is screwed up. I successfully exported to Bryce from Zbrush years ago on older versions. There was nothing to do, the texture just went for a ride with the OBJ. Anyway here is my progress from zbrush to Bryce so far! Many thanks