Forum: Poser 12


Subject: Snarly's Scripts?

Rhia474 opened this issue on Nov 03, 2020 ยท 13 posts


Y-Phil posted Wed, 04 November 2020 at 1:41 AM

Snarlygribbly posted at 8:37AM Wed, 04 November 2020 - #4403171

Hello,

The current state of play is this:

EZDome This is converted to Python 3, but is waiting upon a small bug fix in Poser before it can be released. Hopefully it will be ready soon.

EZSkin 3 This is also converted to Python 3, but no longer seems to produce useful results in Superfly due to the change in Cycles nodes. Consequently, Its future is uncertain. I would, however, welcome testers who could help investigate the extent of the problems to see if there might be an easy fix. Certainly, a complete rewrite isn't going to happen any time soon.

EZSkin 4 This has never been released, and its status is similar to that of EZSkin 3, i.e. we'll have to wait and see how relevant it is in the final version of Poser 12.

EZCompiler and EZIcons These tools are used by Python programmers, so won't be as well-known as some of my other scripts. Still, they are both converted to Python 3 and working fine.

The other main script that I'd like to update for Poser 12 is The Snow Machine, but it is dependent upon micropoly displacement being available. That is not yet available, but I remain hopeful that it will be eventually.

I am also looking at some of Dimension 3D's scripts. The D3D eXtended Library (XL) Manager is already converted, and ready for testing (volunteers?). The next on the list is the eXtended Shader (XS) tool, and that is only partially converted, and so not yet ready for testing.

I understand and I would like to thnak you for everything, honestly and wholeheartedly. I'm astonished and find it disturbing that the preview still can't rapidly interpret cycles-based mat setting, making the characters look white-gray... I would be interested in having them setup using one of the two others root nodes.

I've often used this: posersurface nodes setup to set the whole scene, then for a final render turn them white using the cycles-based setup.

๐’ซ๐’ฝ๐“Ž๐“


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