RedPhantom opened this issue on Nov 04, 2020 ยท 48 posts
hborre posted Wed, 04 November 2020 at 4:24 PM
@ghostship2: I have been playing with your node arrangement for background projection of HDRI maps and I would like to make a recommendation. Use the Normal connection on the TextureCoordinate instead of Generated, and on the Mapping node change the Vector Type to Texture instead of Point. I believe this will invert the projection. Use the upper Location, Rotation, Scale values to control the translation of the background.