gabrielxdesign opened this issue on Nov 04, 2020 ยท 28 posts
ghostship2 posted Fri, 13 November 2020 at 11:18 PM
hborre posted at 11:17PM Fri, 13 November 2020 - #4404520
Actually, you don't need to subdivide the model to get rid of those zone lines, just switch to Poser unimesh.
figure looks better subdivided. Also I've noticed that cycles shaders will have a strange, dark edge to them if not subdivided.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740