ghostship2 opened this issue on Nov 14, 2020 · 38 posts
TheAnimaGemini posted Sat, 14 November 2020 at 10:51 PM
Mec4D posted at 10:49PM Sat, 14 November 2020 - #4404613
Physically based shading is not completed yet in Poser12 , regular users will not even notice the difference to tell you the truth the Poser12 webinar and it's new features is tomorrow at 15:00 EST, don't miss it ! we may know more about
I sign up too. Will be interesting . I do also some research on the shaders and compare them to Blender PBR. Yes, it is not complete now, but you see already the right direction.
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