JAG opened this issue on Nov 17, 2020 ยท 144 posts
wolf359 posted Wed, 18 November 2020 at 6:43 AM
DAZ is the only one who can fix this, and they're clearly >not >interested. They haven't >updated DSON in ten years.
There is no reason for Daz to update something that ,for the last decade, has been an unmitigated,embarrasing FAILURE?
According to thier own Bluster,put forth when the original Gensis was introduced ,DSON was intended to be a universal spec that would enable the CG professionals in the Autodesk,Maxon, MODO etc communities to implement the genesis figure in their eco systems.
The Reality is that None of the CG pros actually cared about genesis and chose the stay with figure rigs already purpose built for their Character eco systems.?
Even Reallusion Chose FBX over "DSON" for their import/conversion of Daz genesis figures back in the Iclone 5.5-6.5 era
Even today, with Iclone 7x and CC3 ,we only use FBX to import and shape project any Mill4 - G8 figure/character onto an Iclone native base Avatar for full compabilty with our SUPERIOR Character animation system as well as our universal cloth rigging and Game asset export tools.
Daz's recently released Genesis export plugins to the major 3DCC apps & game engines that were either bought/co-opted from third parties and re-branded.
or cobbled by Daz's internal dev team, all without any dependency on thier failed "DSON" Spec by the target applications.
"DSON" has not been killed as it was already dead.?
Bondware is trying to move poser forward, and in so doing, has decided to leave old, dead,failed features( Face room ,walk designer etc) in the crumbling caves of the past to prevent poser itself from suffering a similar fate.?