RAMWorks opened this issue on Nov 18, 2020 ยท 10 posts
RAMWorks posted Thu, 19 November 2020 at 10:47 AM
Thanks for the help. I figured it out. By using the Metallic set to .5 it brings all the needed color I need to make this work without changing my entire shader set up! I also followed your advice to set the roughness down by half and the specular up by a point (.5 from .4).
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