Forum: Poser 12


Subject: The unmentioned death of DSON importation...

JAG opened this issue on Nov 17, 2020 ยท 144 posts


JAG posted Fri, 20 November 2020 at 5:47 PM

structure posted at 5:37PM Fri, 20 November 2020 - #4405269

Bondware is doing two things with Poser,

  1. They are bringing it into the modern world, using modern technologies, at some point, older technologies just have to give way, this is called progress.

  2. They are attempting to fix the errors that slipped in under previous owners.

Yes Bondware chose to upgrade to Python3, because Python2 is no longer supported, it has reached EOL, and therefore there will be no security updates or additions etc.
( PLEASE TAKE NOTE OF THIS - IT IS IMPORTANT )

But remember, nobody is forcing you to upgrade, you can remain in the past with old technologies and they will keep working as normal.

If you do upgrade, great, but accept that Poser is forging ahead and DSON has no place inside Poser unless DAZ decide to upgrade it ( good luck with that ) ) Older scripts are being upgraded to python3 ( this will take a little time ) Only a small contingent of python scripters are working on this project and we are trying to account for the most used / most important scripts. DSON is at the bottom of a very BIG pile.

All of that said, negativity is of no use to the developers, this forum, or the people working hard to make these scripts work with Poser 12.

You are wrong on so many points. Let me take them one at a time:

  1. Every single 3D program company out there is moving towards compatibility. That includes DAZ and Iclone developers as well as others like Blender and so forth. Poser is however, shutting out compatibility. The one plugin, GoZ, has had a glitch for over two years that they claim they can't fix that renders the use of the SubD export feature absolutely useless and now they're cutting off their only other real importer (DSON) as well as shutting down every existing Python 2.0 based plugin. They are going the opposite direction of every other developer. Smith dumping the program should be enough to tell you 11 didn't sell very well. Why? The same development team that was failing at Smith is now working for Bondware...still running the show. You cannot tell me with a straight face that Bondware is moving Poser forward and advancing it. They have not released one single new feature that is of any consequence since acquiring the program. It's all bug fixes and tweaks and things that don't half work. Remember how cool it was when Smith introduced cloth simulation? Where are the innovations? DAZ just released a spring-physics plugin for studio. I don't want Poser to fail and I don't want it to go backwards - just the opposite - I'm trying to make them understand that they're already going the wrong direction.

  2. Fixing errors? Yes and that's all they're doing. Innovation?!?! Hello? Compatibility??? Anyone?? No one listening as usual.

  3. What's the problem with negativity? That's the problem with the younger generations - you all live in this fantasy world where everything has to be unicorns and rainbows or it's too terrible to handle. If something sucks - you say it sucks. If I've got a booger hanging out of my nose - tell me. Don't let me walk around all day with it hanging out and grossing everyone out. It's not negative to say, "Dude ya'got a boog hanging out your nose." That's telling me something I need to hear for my own good. Grow up and be an adult and stop whining about negativity. We need negativity - as it serves a purpose. It shows us what is wrong so we can fix it. Developers DEFINITELY need to hear negative feedback. Maybe if Smith had listened P11 wouldn't have tanked.