mrsparky opened this issue on Nov 10, 2020 ยท 164 posts
mrsparky posted Mon, 07 December 2020 at 10:47 PM
Thanks Sam - I use Carrara 5, export out to LithUnwrap -because that does 3 handy things.
It optimises the mesh, warns me if there's any un-triangulated bits and if I select box mapping it maps everything in one perfect square.
It doesn't muck up the material/groups names either.
Then I go into UVmapper Pro, make that full screen, then map by group/material as needed. Ticking all 3 options on box mapping. Many moons later hopefully I have some reasonable material zones that can be saved as templates. Finally once mapped spilt the vertexes.