Necromuncher opened this issue on Dec 07, 2020 ยท 9 posts
Necromuncher posted Wed, 09 December 2020 at 1:34 PM
Alright, I've sent a bug report as a Poser support ticket. I hope that's the correct way.
Also: is there a general bug report thread here in the forum? There is another bug I've noticed back
in Poser 11 already and it's still present in Poser 12. If anybody could see if they're able to reproduce that, would be awfully nice.
Bug: when there is an animated value inside a node (the little key icon being activated) and a custom parameter dial is set up to manipulate that through a dependency, all dependencies to all present animated values inside the selected material are being removed when you undo any action by pressing ctrl-Z.
how to reproduce:
add any object into your scene. (for this example, a simple cube)
inside the material room, create any node (example: cycles -> color -> mix; make one channel white, the other black)
set any value to "animated" (example: Fac-value)
create a new master parameter in the parameters section
edit dependencies on the new master parameter
"teach" the parameter to change the animated shader node value (example: if parameter at 0 = Fac at 0; if parameter at 2 = Fac at 1)
stop "teaching" and change anything inside the material (like moving /dragging a node a few pixels to the left)
hit ctrl+Z to undo the action
use the master parameter dial and set to any value
= you will notice that the dependency you've created a moment ago is gone.
this is very annoying because i had to learn to NEVER undo any action inside the material room unless i want to reprogramm all the dependencies i've created, which i do a lot. I have dependencies for bumpmaps, texturemaps, SSS values, specular values and so on (in some cases up to 7 dependencies in one material)
thanks in advance to anyone who tries that out. should i create a seperate thread for this bug, please tell me and i will do so. if at least one person can recreate this bug, i'll report the bug the same way i did the first bug.