Lobo3433 opened this issue on Dec 12, 2020 ยท 9 posts
LuxXeon posted Sat, 12 December 2020 at 6:26 PM
Lobo3433 posted at 6:23PM Sat, 12 December 2020 - #4407262
Thanks for sharing that LuxXeon I had not noticed that even thou by habit I always change the normal map texture to non color by habit after past errors in previous use of normal maps then once it became habit I do not think about just do it because that is what should be done but it si a good thing to point out maybe a tutorial on how to set up normal maps by be a good idea when plugging them into the Principled Shader
This guy does a decent job at describing how to use the Normal map and Bump Map nodes with Principled Shader in Blender 2.8x and higher.
BTW, I think that the baking addon featured in your original post is fantastic! There is a paid addon called Simple Bake which does the same thing except it has a few more features, but that one you showed is excellent! Perfect for baking procedural textures into PBR maps with minimal setup or hassle.
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