Afrodite-Ohki opened this issue on Dec 25, 2020 ยท 108 posts
Rhia474 posted Fri, 25 December 2020 at 9:45 PM
Two things here, just form a pure user side :
For skin shaders, until EZSkin is able to function with a P12 dpecific shader, most of as don't have the means to painstakingly alter every single shader we used before P12 to match what was changed. A lot of users will simply not use P12 until this is fixed. I adore the speed of rendering in Superfly, but I can't spare the time it needs to manually alter all shaders used. Deride us if you want, but end users really just want to use what they already paid for.
As to your hair, Ohki: I mentioned in a few months back that there are some hairs that one currently can't use in P12 because, even if it's sold recently, they render less than optimally in P12. I can't afford dropping money on products that don't work in the latest version of the program, even though I frankly adore your hairs. I hope this can also be fixed and at least a simple shader how-to can be posted in a place it's easy to find/access.
I'm not bashing anyone. I understand that progress had to be made and I think P12 is totally a step in the right direction. I understand this is an early release, I filed bugs myself. I hope the most glaring ones will be fixed optimally soon and that EZSkin Python 3 can be released equally soon for those of us who don't do programming.