GRENDEL1 opened this issue on Dec 24, 2020 ยท 31 posts
GRENDEL1 posted Sat, 26 December 2020 at 6:30 PM
Thanks for the explanation! Let me ask you this then; How would you move a sliding door, if the door was not square to the world Axes? I did it by creating a master parameter dial that moved it in both world x and z simultaneously. It's not perfect, but it works pretty well....