GRENDEL1 opened this issue on Dec 24, 2020 ยท 31 posts
adp001 posted Sat, 26 December 2020 at 7:26 PM
GRENDEL1 posted at 7:18PM Sat, 26 December 2020 - #4408683
Thanks for the explanation! Let me ask you this then; How would you move a sliding door, if the door was not square to the world Axes? I did it by creating a master parameter dial that moved it in both world x and z simultaneously. It's not perfect, but it works pretty well....
Use Grouping and parent your door to this new grouping.
Grouping is something like an invisible prop. It has no polygons/materials, but all other attributes a prop has.
Move/twist the grouping in any direction you like. Parented props will go with it. The invisible box from this grouping is "the world" for all props parented to this grouping. Props directly dialed in X, Y or Z will translate in the correct directions.