Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical


Subject: Why do texture map PNGs take on a blue tint ?

3dcheapskate opened this issue on Dec 25, 2020 ยท 13 posts


3dcheapskate posted Mon, 28 December 2020 at 9:04 AM

Just tried swapping RGB channels within Poser and came up with this.

MaybeThis.jpg

So it does look as if Poser could be using a fixed value for the blue channel when the image comes from a 64-bit PNG, and since the alpha channel for this particular image is a fixed value, it does look as if Poser could be reading red and green channels correctly, but reading the alpha channel as blue. Which is what ironsoul suggested.


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).