randym77 opened this issue on Dec 19, 2020 ยท 26 posts
EnglishBob posted Tue, 29 December 2020 at 6:17 PM
If detriangulation is your aim, you could try Anthony Appleyard's detriang utility (Windows only though).
It's in freestuff here (although I couldn't get it to download), or on his site at the bottom of this page: http://www.aappleyard.com/3d/3d.htm
It's basic, but faster than using basic modelling functions to merge faces.