Forum: Poser - OFFICIAL


Subject: The heartbreak of poke-through

randym77 opened this issue on Dec 18, 2020 ยท 9 posts


moogal posted Sat, 02 January 2021 at 6:47 PM

randym77 posted at 6:40PM Sat, 02 January 2021 - #4408346

Near as I can tell, it was a mix of wanting to be edgy and wanting to be trans-friendly. Hence the characters with boobs and wieners.

But jeez, what a screwup in the execution. Poke-through with morphed figures is something that's been an issue since the early days of Poser. How were they surprised by it?

It's true that it's been a problem for Poser users since conforming clothing was introduced. It's always seemed to me that's because the developers insisted on solving the problem (skin mesh being closer to the camera than clothing mesh) than addressing the symptom which is the visibility of it. Those are two different things. For example, if you make a part that is poking through invisible you no longer see it (and can also no longer select it in the viewport). Of course sometimes parts are only partially covered... Still there should be a way to identify poke-through in the render process and force the "Z" distance of the skin to be farther from the camera than the clothing that is supposed to cover it.