Lobo3433 opened this issue on Dec 15, 2020 ยท 63 posts
LuxXeon posted Thu, 07 January 2021 at 8:32 PM
Personally, I think Vector Displacement is much better, but I don't know if Eevee supports it yet. Well, it would have to be a variation on the parallax displace anyway in Eevee. Probably some form of parallax occlusion technique through vertex shaders, like in Unreal engine.
I've made decent sales creating Vector Displacement brushes for Zbrush, but Blender doesn't have that yet.
______________________________________
My Store
My Free Models
My Video Tutorials
My CG Animations
Instagram: @luxxeon3d
Facebook: https://www.facebook.com/luxxeon