AcePyx opened this issue on Jan 10, 2021 ยท 163 posts
AcePyx posted Mon, 11 January 2021 at 9:04 PM
Afrodite-Ohki posted at 8:56PM Mon, 11 January 2021 - #4409964
The thing about those super realistic game characters is that they PAINT those textures manually. And I mean albedo, subsurface color, subsurface amount, specular, bump, displacement and normal maps. With lots of resources poured into Substance Painter. Us mortals are here making do with frankensteining photos of models. Because that means we won't pour one entire month's work plus hundreds / thousands of dollars worth of software and resources into one character - that not counting all the higher training required to know HOW to paint that stuff by hand. Believe me, I wish I knew how - and I'm a 2d illustrator too, so I know my fair share of painting techniques.
I already have Substance painter and all the tools I need. I have the time, the willpower. I just need the know how. I'm guessing the games experts are baking all those maps into their characters.
Incidentally, you said earlier that your 3070 doesn't work with Poser 11 is that correct? That's a massive concern. I'm not ready to give up on Poser 11 for a long time yet, but if that family of cards doesn't work, that throws a real spanner in the works. Poser 12 is not remotely bug -free enough to transition to, and while EZ dome and EZ skin don't work, I'm definitely not willing to say goodbye to P11. Guess that means no new graphics card for me then.