crystalmethodcaf opened this issue on Jan 12, 2021 ยท 18 posts
adp001 posted Thu, 14 January 2021 at 10:52 AM
hborre posted at 10:46AM Thu, 14 January 2021 - #4410199
The alternative to V4 Skin textures is to either change the chip on the diffuse color to white and it must be done for each Material Zone
That*s easy with a little script.
Save the following in a textfile (say: "ChangeMat.py") and start the script via Posers main menu: File | Run Python Script...
fig = poser.Scene().CurrentFigure()
for mat in fig.Materials():
tree = mat.ShaderTree()
root = tree.RendererRootNode(poser.kRenderEngineCodeFIREFLY)
for inp in root.Inputs():
if inp.Name() == "Diffuse_Color":
inp.SetColor(1, 1, 1)
continue
tree.UpdatePreview()
print("Done.")