Forum: Blender


Subject: texturing advice

RedPhantom opened this issue on Jan 22, 2021 ยท 9 posts


Lobo3433 posted Fri, 22 January 2021 at 9:30 AM Forum Moderator

It is a beautiful bed one approach but might be time consuming is clearing all the seams and remapping it to something that makes more sense for your work flow and create new material zones honestly being a glutton for punishment this is the only way I think I could proceed just clear the seams and re UV map it

Lobo3433

Blender Maya & 3D Forum Moderator 

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